一个新技会在他的前置技能30级时解锁,前置技能达到60级时新技能才可以被提升到29.00以上.技能的数值范围为0到100. 技能的前90级会相对容易升级(7到10天的"爆肝冲级"或几个星期的休闲游戏)并且会解锁下一个等级的全部等级.但是想达到100级的话,你需要付出巨大 巨大 巨大的努力,但是对于高品质的物品来说是必须的.
For example a Q100 sprout planted with a Forestry skill of 99, results in a Q99 tree. Look at Skills (the L function) then skills then crafting - and click any item to see the advantages of being of skill 100 - such as BONUS quality of produced goods, etc. Any item whose level <0> skill says "maximum quality of..." means that the quality of whatever the skill relates to is limited by your skill level.
当一个技能达到特定的等级时,用户就能解锁当前阶段的特性 When a certain skill point has been reached a character earns a rank for that specific skill.
在你的技能详细界面中(默认用L键开启)每个技能拥有两个等级:等级的真实技能/你的额外技能等级.在"/"左边,是你的真实技能等级,独立于任何其他的加成.在"/"右边,是你的额外技能等级.技能会根据你的首要与次要属性按比例提升,当然增加技能的装备也有这个效果 在技能的最初阶段,你也许会发现额外技能等级远远高于你的真实技能等级,有时候甚至还超过20点.然而,在技能等级提升起来后,额外技能等级会持续下降,大多数高等级技能的提升都十分微弱. 额外技能等级不会解锁新的制作方法或技能奖励,只有真实技能等级才能.
In your skill screen (default key: L) each skill has two levels; one in white and one in green. Your skill's actual Level, noted in white, is your raw skill level, independent of any modifiers. The second number, noted in green, is your boosted skill. The skill is boosted inversely proportionate to your level, based on the primary and secondary stats associated with the skill, as well as any skill-specific equipment you may have equipped.
In the early stages of leveling a skill, you may notice your stat boosted skill level is much higher than your actual skill level, even as high as 20 points higher. However, as the skill levels up, the boost will taper off, and many high level skills will see very little improvement.
Boosted skill levels do NOT unlock new crafting recipes or skill bonuses, only the base skill level does.
制造技能,也被称为和平技能,能让用户制造与使用游戏里的不同物体 Crafting skills, also known as Peaceful skills, allows the player interact and craft with different objects in the game.
|Crafting skills | Artisan|
|Artisan||⇒ Carpentry||⇒ Bowcraft||⇒ Warfare engineering|
|Artisan||⇒ Construction||⇒ Masonry||⇒ Architecture|
|⇒ Masonry||⇒ Building maintain|
|Artisan||⇒ Digging||⇒ Mining||⇒ Precious prospecting|
|⇒ Mining||⇒ Jewelry|
|Artisan||⇒ Materials preparation||⇒ Smelting||⇒ Forging|
|⇒ Smelting||⇒ Armorsmithing|
|Crafting skills | Nature's lore|
|Nature's lore||⇒ Herbalism||⇒ Healing||⇒ Alchemy|
|Nature's lore||⇒ Farming||⇒ Forestry|
|⇒ Farming||⇒ Advanced farming||⇒ Brewing|
|⇒ Advanced farming||⇒ Cooking|
|Crafting skills | Hunting|
|Hunting||⇒ Animal lore||⇒ Procuration||⇒ War horse handling|
|⇒ Procuration||⇒ Tailoring|
Combat skills enables the player to equip different types of weapons, armors, and horses, and craft objects that can be used for combat.
|Combat skills | Chivalry|
|Chivalry||⇒ Spear mastery||⇒ Poleaxes mastery||⇒ Unit and formation|
|Chivalry||⇒ Mounted fighting mastery||⇒ Lancing|
|⇒ Mounted fighting mastery||⇒ Heavy horse handling|
|Chivalry||⇒ Blades mastery||⇒ Shield mastery|
|⇒ Blades mastery||⇒ Piercing mastery|
|Combat skills | Independent|
|Chainmail armors||Scale armors||Plate armors|
|Combat skills | Warrior|
|Warrior||⇒ Two-handed axes mastery||⇒ Two-handed blades mastery|
|⇒ Two-handed axes mastery||⇒ 18px Two-handed blunt mastery||⇒ War cries|
|Warrior||⇒ Crossbows mastery||⇒ Bows mastery|
|⇒ Crossbows mastery||⇒ Combat preparation|
|Combat skills | Independent|
|Equipment maintain||Battle survival||Drill|
Minors skills are additional, optional skills that can be improved by the player.
|Movement||General actions||Horseback riding||Swimming|
- Minor skill tree.png
Reworked minor skill tree